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Enrique Parietti
Epar



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Barcelona, Espaņa

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English, Spanish

Member Since:
January 2005

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10 April 2008

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Eternal Flame
mental ray, Photoshop, XSI
October 2007


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Hi all
This is my last render made with Softimage XSI 5.11.
I have not used any sculpt tool for modelling the sculpture (like Zbrush or similar), only traditinal poligon modelling.
Textures were done in Photoshop and the UV’s in UVLayoud.
For the ilumination i was used FG and GI with one spot for the sun light.
The final image has been composed by one Diffuse_pass, Reflection_pass, AO_pass, Volumic_Pass and a extra pass for the leaves above of the image.
This Image has 30 comments on CGTalk >

 
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